![donkey kong country 64 for wii donkey kong country 64 for wii](https://i.pinimg.com/originals/8a/36/82/8a36822f7c361c1eeb6d6e953a83f7a1.jpg)
There are many secret areas in Donkey Kong Country, which may be found by blasting away walls with tough blows from barrels and rhinoceros horns, or jumping in spots above or below the screen to hidden barrels. These animal buddies and their abilities are listed below in the characters section.
![donkey kong country 64 for wii donkey kong country 64 for wii](https://i.ytimg.com/vi/_1R2L46dkII/maxresdefault.jpg)
There are also animal buddies in the game, which are found in crates and which the active character may ride to gain access to special abilities.
![donkey kong country 64 for wii donkey kong country 64 for wii](https://assets1.ignimgs.com/2019/06/09/donkey-kong-64---button-fin-1560099410344.jpg)
Falling into pits results in instant death. Should there be no inactive player, the player loses a life and must start the level over, either from the beginning or the midway checkpoint. While both Diddy Kong and Donkey Kong may appear on the screen at the same time, only one is actually controlled by the player should the active character be injured, the inactive character will become playable. Most enemies may also be put out of commission with a rolling attack as well, but some have defenses in this direction. The primary method for dispatching enemies is to jump on them, or to toss barrels into them. Often times, these barrels moved or rotated along paths, creating timing exercises which must be mastered to progress in the game. Still other barrels, called barrel cannons or blast barrels, floated in midair and could be leapt into, upon which depending on the type of barrel, either pressing a button or immediately upon entry, the player is blasted out of the end of the barrel. However, Donkey Kong Country featured a strong level of interaction with the environment, which greatly multiplied the gameplay possibilities in the game: ropes could be swung on, bouncy tires could be rolled or jumped on, and a vast array of various barrels could be picked up, thrown, or busted on enemies' heads. They are capable simply of walking, running, performing a rolling attack, and jumping. Gameplay Donkey Kong riding on Rambi the Rhino, with Diddy Kong tailing behind.Ĭompared to Mario's arsenal, Donkey Kong and Diddy Kong have rather few moves available to them at the core. A special "Competition Cartridge" version of the original game was developed for use with the Blockbuster World Video Game Championship II competition (alongside the Sega Genesis ports of NBA Jam Tournament Edition and Judge Dredd), featuring a five-minute run through some of the game's levels. It was also digitally re-released on the Virtual Console for the Wii on February 19, 2007, Wii U on February 26, 2015, and New Nintendo 3DS on March 24, 2016. The original game itself was ported to the Game Boy Color on Novemand the Game Boy Advance on June 9, 2003, each adding additional mini-games, unlockable concept art, and autosaving.
Donkey kong country 64 for wii series#
The series was later rebooted by Retro in 2010 (titled Donkey Kong Country Returns). Along the way, they receive help from a variety of rideable animal friends (in similar vein to Yoshi in Super Mario World).Īfter release of the game, Rare developed three additional sequels ( Donkey Kong Country 2: Diddy Kong's Quest in 1995, Donkey Kong Country 3: Dixie Kong's Double Trouble! in 1996, and Donkey Kong 64 in 1999) and a spin-off Game Boy series (Donkey Kong Land). Rool) and other hazardous creatures and traps to recover their stolen banana hoard.
![donkey kong country 64 for wii donkey kong country 64 for wii](https://sagamer.co.za/wp-content/uploads/2019/05/donkey-kong-country-returns-3.jpg)
Players guide the titular gorilla (now with a new appearance) and his nephew, Diddy Kong, as they battle the Kremling forces (lead by the dreaded King K. Rare's first game after becoming a subsidiary of Nintendo, Donkey Kong Country is among the first games to fully utilize pre-rendered 3D graphics for its visuals. Donkey Kong Country (known in Japan as Super Donkey Kong) is a 2D platformer developed by Rareware and published by Nintendo for the Super Nintendo Entertainment System on November 25, 1994.